THIS IS NOT NEEDED IF YOU USE SAMPLEMAP DOWNLOAD. Unpack GAMEDIR/sdk/sampleMod.zip into MyMap\ directory. Unpack SampleMap archive there so the directory structure is MyMap\maps\ If you are creating your own map from scratch, create sub dir called "maps" so its "MyMap\maps\" directory structure. Welcome to FS17 modding communityĬreate directory called "MyMap" and do not use illegal characters anywhere on the file name or numbers as first character, if you do the map wont load in FS17. When googling there are several samplemap packages floating around, all from different devs and tastes, no idea which one is proper. Something called "SampleMap" is good place to start for your initial map files. You can export these into your own map, but even then you should make YOUR own map and not edit someone elses, be original, man. You should't edit default game maps (goldcrest valley and sosnovka) obviously as it breaks your default game. Seems like editing existing is no brainer, but when creating brand new map from zero it is not that easy to bring it in-game (game crashes or loads forever etc). Modding Handbook says you can create map from scratch or edit existing map. Huge maps: you need to run a script to allow the editor to display large terrains properly, download: Giants_Editor_Scripts_.7z. Translate Y is your map size, so for 2km maps use 2000, for 4km maps use 4000 and for 8km maps use 8000. Create new scenegraph item of camera (Create -> Camera), in attributes window transform name it to PDAcamera or something. You should have some basic windows open in it, these include scenegraph, terrain editing, attributes, user attributes and console.į key focuses / moves camera on selected objectĬTRL-B then LMB duplicate selected object(s) where the mouse cursor is at LMB press moment. You need to register into Giants Developer Network to get the latest giant editor. With the game came GAMEDIR/sdk/moddingHandbook/FarmingSimulatorModding_en.pdf manual for basic mod making, it is very good read when getting started. I do not claim this is a good tutorial or a proper way to make FS17 map, but it is what I googled and learned. I wrote this tutorial knowing absolutely nothing about map making so this should help all the beginners / newbies, just like me. On the plus side, the LS 22 mods are all completely free, so don’t be afraid to try them out because you will not be charged any hidden fees.Farming Simulator 17 Map Making Tutorial - PMC Farming PMC Farming Simulator 17 Map Making Tutorial Introductionīeginners tutorial how to make a map aka terrain for Farming Simulator 17 (FS17). LS 22 mods will enable you to create your own specific and unique experience and since there are many different FS22 mods, you can slowly introduce them into your game and make it completely your own. Overall, FS22 mods help to lift the experience of the game, which makes it more interesting. Also, the game itself provides you with different mods in order to solve disturbing bugs. We believe that you might want some more tools, more extensive choice of vehicles and other elements in your game. We are not saying that the original game is not good enough, but there is always room for improvement and extra challenge. This is the perfect place to find everything that you need to know! Farming Simulator 22 Mods will have a huge impact on your initial game. Have you ever tried using Farming Simulator 22 mods? If not, it’s high time you do. Tags: Farming Simulator 22 OK Open File Explorer Save Game
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